How to start working with a publisher
The mobile games industry is very busy. Even the most exciting projects can get lost among thousands of new releases. Today, only successful collaboration between a developer and publisher can help a project to hit the top of the charts. In this guide, we will talk about how to pitch your mobile game to publishers.
Why do you need a publisher? What do publishers offer developers? How to choose a publisher and what to show them? What stage should the game be at when you take it to a publisher? What about metrics? Ilya Smirnov, General Producer of Azur Games, will answer these and other questions about the developer—publisher relations.
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