Grow with us
From an indie developer to a full-cycle studio with the publisher. Part 3. Tank Sniper
This is the last part of the story of a 2-person team‘s journey to become a successful full-scale studio. The guys have recently released a new project — that’s what we’ll be talking about in this one
It's been less than a year since we hit 2 billion downloads on our games, and now we have a new milestone